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Found 16 results

  1. This is Episode one of my Walking Dead S&S playthrough. This game is amazing! The cell-shaded graphics, with the physics engine, together marry zombie killing and VR perfectly! In this episode, I am learning the physics, and what is going on in the world of New Orleans. I hope you guys enjoy | Game I’m playing | The Walking Dead S&S by SkydanceInteractive | Twitch | https://www.twitch.tv/jfourvr | Twitter | https://twitter.com/JFour_VR | PC Specs | GTX 2060 TUF I7-8700k 4.7GHz 16Gb Corsair RGB Vengeance Pro | My Peripherals include | Oculus Quest 128Gb Anker Cable (Recommended by Oculus) HyperX Alloy RGB Keyboard Steelseries Rival 600 Mouse
  2. Be sure to visit my youtube and subscribe it would help a lot! Also like and share ^^
  3. I just starting playing NeosVR. This game has so much potential and I they updating it almost every week! It is much like VRChat but actually so much more advanced. So many cool things you can do and I didn't even have a chance to check everything out lol. My streams are sponsored by Antlion and their modmic. I have been using the modmic wireless even before I joined their stream steam please check out their awesome with the link below ^^. https://antlionaudio.com/?utm_source=... Here are ma links ^^ https://www.twitch.tv/drewskievr https://twitter.com/DrewskieVR https://discord.gg/XcZqGFU https://www.patreon.com/DrewskieVR
  4. Taking on another demo this week and it's another VR revival of a Dreamcast classic! PSN Link: https://store.playstation.com/en-us/product/UP4978-CUSA17949_00-SCV002DEMO000000
  5. Part 2 of VKET 4 exploration in the magical world of VRChat! If you like it please like and share the video ^^
  6. Thanks for watching on NALYO GAMING. If you enjoyed this video please LIKE, SHARE, & SUBSCRIBE http://bit.ly/SubNalyoGamingYT BUY on your Favorite Platform: PlayStation VR - https://store.playstation.com/en-us/p... Steam VR - https://store.steampowered.com/app/98... Oculus Store - https://www.oculus.com/experiences/ri... 3DRUDDER SUPPORT: SHADOW LEGEND VR Does, in fact, work with the 3dRudder Foot Motion Controller. To purchase your own scroll down for more information and Direct Links for the 3dRudder. DESCRIPTION: Shadow Legend is a single-player action-adventure game built exclusively for virtual reality that immerses you in the medieval realm of Anaria. You begin your crusade as the Grand Master of the Knights Templar at a time when the Gods of your realm are at war. Explore the worlds to find its hidden treasure, complete puzzles to unlock new areas, and choose from swords, bows, and magic weapons to defeat skilled enemies & bosses. Immerse yourself into the diverse set of interactions the game offers such as playing fetch with your dog, feeding carrots to your horse, cooking steaks by the campfire, smelting iron bars in the furnace, physically spinning a grinding wheel to sharpen your sword and much more. Shadow Legend is filled with things to do, discover, and interact with creating a near life-like adventure for you to immerse yourself in that's only made possible in virtual reality. VITRUVIUS VR Twitter: https://twitter.com/vitruviusvr?lang=en Website: https://vitruviusvr.com SHADOW LEGEND VR Twitter: https://twitter.com/ShadowLegendVR NALYO GAMING Twitter: http://Twitter.com/RiseUp44 Twitter: http://Twitter.com/NalyoGaming Twitch: http://Twitch.tv/NalyoGaming I would like to say thanks to Blake S. & his Team at Vitruvius VR for allowing me the opportunity to spend time with this New Game. A Quick Note to Subscribers; make sure to Click the Bell Icon under the Video Player to turn channel Notifications ON so that you don't ever miss New Videos, Giveaways, & More... DISCLAIMER: A preview/review copy was provided to us by the Developer, Publisher or PR Team for us to create content. This video and description may contain affiliate links, which means that if you click on one of the product links, Nalyo Gaming receive's a small commission. This helps support the channel and allows us to continue to make videos and to do Giveaways. Thank you, you are very much appreciated. More Info: Join our NG & PlayStation Conversations Discord Channel: https://discord.gg/CQVpRNA or http://bit.ly/NalyoGamingDiscord About Me: https://about.me/jason.nally Business Email: [email protected] Partners/Affiliates SHOP 3dRudder using my link: https://go.3drudder.com/2tdr15 SHOP (Direct Link) 3dRudder For PlayStation VR: https://go.3drudder.com/9tdr15 - 3dRudder is an amazing PlayStation VR & PC VR Peripheral/Accessory. Using my Link helps me to be able to continue creating better content & do more Giveaways.
  7. We're back in Skyrim, as Ror grabs a bow and heads into Bleak Falls Barrow.
  8. It's time for this talk... Through the many avenues of gaming, there are highly talented creators who will be pivotal in formulating what we consider the future of the industry. As it stands, indie developers in particular are the underdogs who use their ideas to cater to a usually specific audience of gamers, but much like anything, they can grow and evolve. The monster developers that we know today that make the AAA titles that we all seem to pre-order before even knowing much about the game, or the possible downgrades (I'll speak on that seperately actually), we always throw our trust and faith into them because of their track record with games. However, they started off just like the indie developers. I'm not here to really name a bunch of them--as I feel like they all deserve some form of appreciation and recognition for their projects--but when you notice games like Celeste, Dead Cells, No Man's Sky (After the expansion.), Katana Zero, and Cup Head you can understand that even the indie games can be just as fresh and exciting as the ones by major developers. Now a lot of the indie games have a similar kind of aesthetic to them that someone can easily deter as such, yet the same can be said about the bigger games. A lot of the games we put on a pedestal in today's industry are very much identical and pretty much the same kind of game we've been playing forever now, they just have their own settings and usually a higher graphical fidelity as they move forward. Many of them kind of piggy-back off of one another with ideas that aren't as original as we might think. One thing I've noticed about indie games are that the concepts of these smaller teams of people seem much more fresh; usually there's some kind of system or game mechanic that even the bigger games seem to overlook. In fact, a lot of those tend to work better for the indie games. I mean, sure, every game has its "selling gimmick" as I like to label it, and they make up for a large portion of the game's flaws, even when those flaws are game breaking and causes many bugs. There's also that team of indie devs who were previously apart of bigger developers whom decided to branch out into their own thing, so they know the work ethic of being with those companies and apply similar routines to their games, granted often times there's more leniency and not harsh deadlines and that process of development hell that burdens the heavy hitters from time to time. So, as simple as some indie games may seem, I think they're much more authentic to the players than, not all, but many of the games we praise and then eventually forget about. Usually the indie games are overlooked, but then later appreciated, like well, basically an underground cluster of creations that are waiting to reach the surface. The gaming industry itself is tough and ever-growing, ever-changing rather, and standing out is something that will be the key aspect of selling a game if you don't already have a trail of loved games that sold well, or at the very least, caught the eyes of consumers. Many games today, as I've previously touched upon, are carbon copies of one another because people flock towards familiarity over innovation sometimes. I feel like with the new wave of VR gaming that's being pushed as the vision for the next level in gaming, the indie developers will be the ones to push that technology. Hell, even now you can see that most of those games available on VR are by them, and it would be smart for them to hop on it while it's still fairly new and honestly not in its prime by any means, when we consider what kind of games we actually idealize about. The problem with a lot of games today are that, they are cash grabs that milk us of our worth and valuable time. That same game that you just spent all this money on for extra content will just be made again the very next year with little to no changes besides what they probably could of added to the first game with a simple update. These game sequels are simple updates. Alternatively, the games that take like half a decade or more to create are valued because we can sense that the developers took their time and resources to create it in the best possible, polished way for us to enjoy for the years to come, until they surprise us with something else. Indie devs are similar to that because they're creating the games that they WANT to make, not that they HAVE to make out of financial desperation. Let's be honest though, money is a pretty awesome commodity to have for obvious reasons, but the soul and passion shouldn't be sacrificed for greed and instant gratification. Of course, this can also be the case with many indie developers, but no where near as obvious as top-notch developers and publishers. We may not entirely recognize it right now, but indie developers are exactly what we need to keep this industry afloat. If you're anything like me, you become fatigued of, well to be blunt, corporate bullshit and false advertisement centered around revered game titles. Indie games can't help but get sucked into the midst of it all a lot of times, which is unfortunate, but I feel like true gamers will understand what to support and share for the sake of turning this industry around to what it should be for a healthy community of gamers overall. People will always like what they want to like, naturally, but the point is, it shouldn't be forced upon the outsiders of gaming because of majority rule. That's my take on the matter. There's certainly a lot more to be said, but I'll leave that to whoever wishes to engage with this topic so that we can make it a known discussion that should be brought up more often than not, in my opinion. For any indie devs that may stumble upon this article for whatever reason, you deserve all the respect you think you should have, for sure, and keep up the good work, because we'll need you now more than ever!
  9. Wassup guys I'm back with another Skyrim VR video! It's been a while since my last VR video, but I'm finally continuing Skyrim! So in todays video I learned that giants are not to be messed with (the hard way) and I see a monkey-like troll. I decided to try a couple sound effects and expand my selection of background music, let me know what you think in the comments! I had a lot of fun making this video, and I hope you guys like it! If you enjoyed the video, leave a like and subscribe for more videos, I play all sorts of games so go check them out! Follow me on Twitter @StonerRick420 and on InstaGram @StonerRickC420
  10. Welcome, chums, to our first ever VR video! With the black Friday deals in full swing, Ror decided to grab a Rift S and jump into a world of magic, dragons, draugrs and slight wooziness. With any luck, this'll be a semi-regular new series for us.
  11. Hey guys, I have recently completed a donation goal and moved on to a new one. I set the new goal at $600 for the Oculus Rift. According to people who know more about it than me, even if I were to order one right now I wouldn't get one until summer since they are backed up so far, but oh well. I have always wanted to get into VR streaming, and I have noticed there are way more options than I thought there was. Is there anybody on the forums who has done some research and knows a bit about all the different competitors in the VR market right now? Which one is going to be best one to get? What are your guys' thoughts on VR streaming all around? I know it would be tough to ignore my viewers since I wouldn't be able to read chat, but I think it would still be entertaining and maybe I could even find a way around it like having one of my mods in a call and having him/her pick and choose the good comments and read them to me for me to respond to. Really just spitballing and rambling here, I mostly wanted to get a thread going to talk about VR, how it relates to streaming, and what our options are for those of us looking to get into it.
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