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Found 101 results

  1. We're approaching the second quarter of the year, and many of the games that were either delayed for late 2019, or had no released date, are arriving in the next few months. Others will inevitably be forced to release at a later window due to there being too much competition that can potentially affect sales, while some just need a little more time and love for their developers to have a solid release. Regardless of what platform you're looking forward to the most (including the supposed release of next gen consoles later this year) for games, it's needless to say that 2020 is a year that is bound to burn a hole in a lot of wallets. Every gamer has at least one game that releases this year that has been on their radar for about a few to several years now. Personally, my most anticipated game has to be Cyberpunk 2077, with The Last Of Us 2 being another one I've looked forward to. That said, there are games that have already released this year that are undoubtedly on the same caliber as the ones that are upcoming, even if the hype hasn't overtaken them. Here's a compiled list of games that have released, as well as ones to look forward to: January Dr Kawashima’s Brain Training (Switch) – January 3 (EU) Monster Hunter World: Iceborne expansion (PC) – January 9 Warborn (PC, PS4, Xbox One, Switch) – June 12 Atelier Dusk Trilogy Deluxe Pack (PC, PS4, Switch) – January 14 Wizardry: Labyrinth of Lost Souls (PC) – January 15 A Long Way Down – Steam Early Access (PC) – January 16 Tokyo Mirage Sessions FE Encore (Switch) – January 17 Dragon Ball Z: Kakarot (PC, PS4, Xbox One) – January 17 Mega Man Zero/ZX Legacy Collection (PC, PS4, Xbox One, Switch) – January 21 Temtem – Steam Early Access (PC) – January 21 Kingdom Hearts 3: Re Mind DLC (PS4, Xbox One) – January 23/25 Utawarerumono: Mask of Truth (PC) – January 23 Utawarerumono: Mask of Deception (PC) – January 23 Final Fantasy Crystal Chronicles: Remastered Edition (PS4, Switch, Android, iOS) – January 23 Journey to the Savage Planet (PC, PS4, Xbox One) – January 28 Warcraft 3: Reforged (PC) – January 28 Kentucky Route Zero: TV Edition (PS4, Xbox One, Switch) – January 28 Pillars of Eternity 2: Deadfire (PS4, Xbox One) – January 28 Cook, Serve, Delicious 3 – Early Access (PC) – January 29 Through the Darkest of Times (PC) – January 30 Patapon 2 Remastered (PS4) – January 30 Days of War – official launch (PC) – January 30 Bookbound Brigade (PC, PS4, Switch) – January 30 Not Tonight: Take Back Control Edition (Switch) – January 31 February Zombie Army 4: Dead War (PC, PS4, Xbox One) – February 4 Monster Energy Supercross – The Official Videogame 3 (PC, PS4, Xbox One, Switch, Stadia) – February 4 The Dark Crystal: Age of Resistance Tactics (PC, PS4, Xbox One, Switch) – February 4 The Blind Prophet (PC) – February 5 Kunai (PC, Switch) – February 6 Scourgebringer – Early Access (PC) – February 6 Yakuza 5 Remastered (PS4) – February 11 Darksburg – Steam Early Access (PC) – February 12 Necronator: Dead Wrong – Steam Early Access (PC) – February 13 Florence (PC, Switch) – February 13 Daemon X Machina (PC) – February 13 Table Manners (PC) – February 14 Darksiders Genesis (PS4, Xbox One, Switch) – February 14 Warriors Orochi 4 Ultimate (PC, PS4, Xbox One, Switch) – February 14 Street Fighter 5: Champion Edition (PC, PS4) – February 14 Dreams (PS4) – February 14 Corruption 2029 (PC) – February 17 Hunt: Showdown (PS4) – February 18 Bayonetta & Vanquish 10th Anniversary Bundle (PS4, Xbox One) – February 18 Devil May Cry 3 Special Edition (Switch) – February 20 Dungeon Defenders: Awakened – Steam Early Access (PC) – February 21 Two Point Hospital (PS4, Xbox One, Switch) – February 25 Infliction: Extended Cut (PS4, Xbox One, Switch) – February 25 Warlander (PC) – February 26 Edgar: Bokbok in Boulzac (PC, Xbox One, Switch) – February 26 Overpass (PC, PS4, Xbox One, Switch) – February 27/March 17 [consoles] Kingdom Under Fire: The Crusaders (PC) – February 28 Metro Redux (Switch) – February 28 Bloodroots (PC, PS4, Switch) – February 28 Romance of the Three Kingdoms 14 (PC, PS4) – February 28 One Punch Man: A Hero Nobody Knows (PC, PS4, Xbox One) – February 28 Knights of Light: The Prologue – Steam Early Access (PC) – February 29 March Shantae: Half-Genie Hero [XBO Games with Gold] – March 16 (until April 15) Sonic Generations [XBO/X360 Games with Gold] – March 16 (until March 31) The Division 2 [Stadia] – March 17 Exit the Gungeon [PC, Switch] – March 17 Green: An Orc's Life [PC] – March 17 Sky Racket [Switch] – March 17 UNO Ultimate Edition [PC, PS4, XBO, Switch] – March 17 Total War: Three Kingdoms: A World Betrayed DLC [PC] – March 19 Animal Crossing: New Horizons [Switch] – March 20 (Animal Crossing pre-order) Doom Eternal [PC, PS4, XBO, Stadia] – March 20 (Doom Eternal pre-order) Doom 64 [PC, PS4, XBO, Switch] – March 20 Half-Life: Alyx [PC VR] – March 23 Bleeding Edge [PC, XBO] – March 24 Ghost Recon Breakpoint: Deep State DLC [PC, PS4, XBO] – March 24 Ghost Recon Breakpoint: The Ghost Experience expansion [PC, PS4, XBO] – March 24 Moons of Madness [PS4, XBO] – March 24 Wartile [PS4, XBO] – March 24 Two Point Hospital: Off the Grid DLC [PC] – March 25 Assemble With Care [PC] – March 26 Biped [PC] – March 26 Borderlands 3: Guns, Love, and Tentacles: The Marriage of Wainwright & Hammerlock DLC [PC, PS4, XBO] – March 26 Control: The Foundation DLC [PC, PS4] – March 26 Grand Guilds [PC, Switch] – March 26 Granblue Fantasy: Versus [PS4] – March 27 Lost Words: Beyond the Page [Stadia] – March 27 One Piece: Pirate Warriors 4 [PC, PS4, XBO, Switch] – March 27 Saints Row 4: Re-Elected [Switch] – March 27 The Complex [PC, PS4, XBO, Switch] – March 31 Curious Expedition [PS4] – March 31 Get Packed [Stadia] – March 31 Operencia: The Stolen Sun [PC, PS4, Switch] – March 31 Persona 5 Royal [PS4] – March 31 Two Point Hospital: 'Sandbox Mode' & 'The Superbug Initiative' update [PS4, XBO, Switch] – March 31 Code Vein - DLC 3 [PC, PS4, XBO] – March TBC Comanche [PC] – March TBC April Totally Reliable Delivery Service [PC, PS4, XBO, Switch] – April 1 Curious Expedition [Switch] – April 2 Aeolis Tournament [PC, Switch] – April 3 Curious Expedition [XBO] – April 3 HyperParasite [PC, PS4, XBO, Switch] – April 3 Resident Evil 3 [PC, PS4, XBO] – April 3 (Resident Evil 3 Remake pre-order) Fallout 76 Wastelanders expansion [PC, PS4, XBO] – April 7 Final Fantasy 7 Remake [PS4] – April 10 (pre-order Final Fantasy 7 Remake) Someday You'll Return [PC] – April 14 Deliver Us The Moon [PS4, XBO] – April 24 Naruto Shippuden: Ultimate Ninja Storm 4 Road To Boruto [Switch] – April 24 Nintendo Switch Lite Coral (EU) – April 24 Predator: Hunting Grounds [PS4] – April 24 Trials of Mana [PC, PS4, Switch] – April 24 Azure Striker Gunvolt: Striker Pack [PS4] – April 28 Gears Tactics [PC] – April 28 Moving Out [PC, PS4, XBO, Switch] – April 28 Sakura Wars [PS4] – April 28 Fortnite Chapter 2 Season 3 [PC, PS4, XBO, Switch] – April 30 Minecraft Dungeons [PC, PS4, XBO, Switch] – April TBC May Arcade Spirits [PS4, XBO, Switch] – May 1 Trackmania [PC] – May 5 Wartile: Hel's Nightmare DLC [PC, PS4, XBO] – May 5 Wavey The Rocket [PC] – May 7 Best Friend Forever [PC, Switch] – May 14 Song of Horror - Episode 5: "The Horror and The Song" [PC] – May 14 Marvel’s Iron Man VR [PSVR] – May 15 Those Who Remain [PC, PS4, XBO] – May 15 The Elder Scrolls Online: Greymoor [PC] – May 18 Wasteland 3 [PC, PS4, XBO] – May 19 The Wonderful 101: Remastered [PC, PS4, Switch] (US) – May 19 Maneater [PC, PS4, XBO] – May 22 Sword Art Online Alicization Lycoris [PC, PS4, XBO] – May 22 The Wonderful 101: Remastered [PC, PS4, Switch] (EU) – May 22 The Last of Us 2 [PS4] – May 29 (pre-order The Last of Us 2) Fast & Furious Crossroads [PC, PS4, XBO] – May TBC New World [PC] – May TBC SuperMash [Switch] – May TBC June Death Stranding [PC] – June 2 The Elder Scrolls Online: Greymoor [PS4, XBO] – June 2 Rock Of Ages 3: Make & Break [PC, PS4, XBO, Switch, Stadia] – June 2 Pro Cycling Manager 2020 [PC, PS4, XBO] – June 4 Tour de France 2020 [PC, PS4, XBO] – June 4 Command & Conquer Remastered Collection [PC] – June 5 Control: The Foundation DLC [XBO] – June 25 Hunting Simulator 2 [PC, PS4, XBO] – June 25 Ghost of Tsushima [PS4] – June 26 (Ghost of Tsushima pre-order) Griftlands [PC] – June TBC Pokemon Sword and Shield: The Isle of Armor expansion [Switch] – June TBC July Story of Seasons: Friends of Mineral Town [Switch] – July 10 Radical Rabbit Stew [PC, PS4, XBO, Switch] – July 16 Luigi’s Mansion 3 Multiplayer Pack Part 2 [Switch] – July TBC August Insurgency: Sandstorm (PlayStation 4, Xbox One) – August 25 September Marvel's Avengers [PC, PS4, XBO, Stadia] – September 4 Cyberpunk 2077 [PC, PS4, XBO, Stadia] – September 17 (pre-order Cyberpunk 2077) Other Potential Releases Godfall [PC, PS5] – Holiday 2020 (Image credit: Counterplay Games) Dreamscaper [PC, Switch] – Early 2020 Elder Scrolls Blades [Switch] – Early 2020 Gleamlight [PC, PS4, XBO, Switch] – Early 2020 Hellpoint [PC, PS4, XBO, Switch] – Early 2020 My Beautiful Paper Smile [PC] – Early 2020 No Straight Roads [PC, PS4] – Early 2020 Ostranauts [PC] – Early 2020 Roller Champions [PC, PS4, XBO, Switch] – Early 2020 Sail Forth [PC, PS4, XBO, Switch] – Early 2020 Session [PC, XBO] – Early 2020 State of Decay 2 [PC] – Early 2020 Townsmen: A Kingdom Rebuilt: The Seaside Empire DLC [PC, Switch] – Early 2020 Townsmen: A Kingdom Rebuilt [PS4, XBO] – Early 2020 What The Golf? [Switch] – Early 2020 Yakuza Kiwami [XBO] – Early 2020 Yakuza Kiwami 2 [XBO] – Early 2020 Grand Guilds [PC, Switch] – Q1 2020 Into the Radius [PC] – Q1 2020 Lumberjack's Dynasty [PC] – Q1 2020 Paper Beast [PSVR] – Q1 2020 Samurai Shodown [PC] – Q1 2020 The Shattering [PC] – Q1 2020 Stela [PC] – Q1 2020 Train Station Renovation [PC] – Q1 2020 Underworld Dreams [Switch] – Q1 2020 AVICII Invector [Switch] – Spring 2020 Below [PS4] – Spring 2020 Empire of Sin [PC, PS4, XBO, Switch] – Spring 2020 Faeria [Switch] – Spring 2020 Ghost of a Tale [Switch] – Spring 2020 Green: An Orc's Life [PC] – Spring 2020 Grounded [PC, XBO] – Spring 2020 Imperiums: Greek Wars [PC] – Spring 2020 Inertial Drift [PC, PS4, XBO, Switch] – Spring 2020 Main Assembly [PC] – Spring 2020 Phantasy Star Online 2 [XBO] – Spring 2020 Sludge Life [PC, Switch] – Spring 2020 Summer in Mara [PC, Switch] – Spring 2020 Trifox [PC, consoles TBC] – Spring 2020 Unsouled [PC] – Spring 2020 The Walking Dead: Saints & Sinners [PSVR] – Spring 2020 Warborn [PC, PS4, XBO, Switch] – Spring 2020 Wingspan [Switch] – Spring 2020 Ys: Memories of Celceta Remaster [PS4] – Spring 2020 Conan Chop Chop [PC, PS4, XBO, Switch] – Q2 2020 Song of Horror: Complete Edition [PS4, XBO] – Q2 2020 Balsa Model Flight Simulator [PC] – Mid 2020 Control: AWE DLC [PC, PS4, XBO] – Mid 2020 Sports Story [Switch] – Mid 2020 Aokana - Four Rhythms Across the Blue [PS4, Switch] – Summer 2020 Ary and the Secret of Seasons [PC, PS4, XBO, Switch] – Summer 2020 Bake 'n Switch [PC, Switch] – Summer 2020 Baldo [Switch] – Summer 2020 Blair Witch [Switch] – Summer 2020 Blue Fire [Switch] – Summer 2020 Bounty Battle [PC, PS4, XBO, Switch] – Summer 2020 Cyanide & Happiness - Freakpocalypse: Part 1 [Switch] – Summer 2020 The Dark Pictures Anthology: Little Hope [PC, PS4, XBO] – Summer 2020 Deliver Us The Moon [Switch] – Summer 2020 Desperados 3 [PC, PS4, XBO] – Summer 2020 Eldest Souls [PC, Switch] – Summer 2020 Horizon Zero Dawn Complete Edition [PC] – Summer 2020 The Last Campfire [PC, PS4, XBO, Switch] – Summer 2020 PixelJunk Eden 2 [Switch] – Summer 2020 Planet Coaster [PS4, XBO] – Summer 2020 Sky: Childer of the Light [Switch] – Summer 2020 Tears of Avia [PC, XBO] – Summer 2020 Tell Me Why [PC, XBO] – Summer 2020 Those Who Remain [Switch] – Summer 2020 Werewolf: The Apocalypse – Earthblood [PC, PS4, XBO] – Summer 2020 Amnesia: Rebirth [PC, PS4] – Fall 2020 Axiom Verge 2 [Switch] – Fall 2020 Monster Truck Championship [PC, PS4, XBO, Switch] – Fall 2020 Pokemon Sword & Shield: The Crown Tundra expansion [Switch] – Fall 2020 Realpolitiks 2 [PC] – Fall 2020 Undungeon [PC] – Q4 2020 Dark Envoy [PC, PS4, XBO] – Late 2020 Monstrum 2 [PC] – Late 2020 Songs of Conquest [PC] – Late 2020 Surviving The Aftermath [PC, PS4, XBO] – Late 2020 Dangerous Driving 2 [PC, PS4, XBO, Switch] – Holiday 2020 Godfall [PC, PS5] – Holiday 2020 Halo Infinite [PC, XSX, XBO] – Holiday 2020 Hellblade 2: Senua's Saga [XSX] – Holiday 2020 Outriders [PC, PS5, XSX, PS4, XBO] – Holiday 2020 PS5 – Holiday 2020 Xbox Series X – Holiday 2020 Waking [PC, XBO] – Winter 2020 A Fold Apart [PC, PS4, XBO, Switch] – TBC 2020 After the Fall [PC VR, PSVR] – TBC 2020 Agents: Biohunters [PC] – TBC 2020 Alaloth - Champions of The Four Kingdoms [PC, XBO] – TBC 2020 Aquanox Deep Descent [PC] – TBC 2020 B.ARK [Switch] – TBC 2020 Babylon's Fall [PC, PS4] – TBC 2020 Beyond a Steel Sky [PC, PS4, XBO] – TBC 2020 Beyond Blue [PC, PS4, XBO, Switch] – TBC 2020 Biomutant [PC, PS4, XBO] – TBC 2020 Blade Runner: Enhanced Edition [PC, PS4, XBO, Switch] – TBC 2020 Blazing Beaks [PS4, XBO] – TBC 2020 Blood Bowl 3 [TBC] – TBC 2020 Boyfriend Dungeon [PC, Switch] – TBC 2020 Bubble Bobble 4 Friends [Switch] (US) – TBC 2020 Buildings Have Feelings Too! [PC, PS4, XBO, Switch] – TBC 2020 Call of Duty 2020 [PC, PS4, XBO] – TBC 2020 Captain Contraband [PC] – TBC 2020 Captain Tsubasa: Rise of New Champions [PC, PS4, Switch] – TBC 2020 Carrion [PC, XBO] – TBC 2020 Chicken Police [PC, PS4, XBO, Switch] – TBC 2020 Chivalry 2 [PC] – TBC 2020 Cloudpunk [PC, PS4, XBO, Switch] – TBC 2020 Construction Simulator 3 [PS4, XBO, Switch] – TBC 2020 Cris Tales [PC, PS4, XBO, Switch, Stadia] – TBC 2020 Crossfire X [XBO] – TBC 2020 Crusader Kings 3 [PC] – TBC 2020 Cuphead: The Delicious Last Course DLC [PC, XBO, Switch] – TBC 2020 Cyber Shadow [PC, PS4, XBO, Steam] – TBC 2020 Dead Static Drive [PC, XBO] – TBC 2020 Deathtrap Dungeon [consoles TBC] – TBC 2020 Destroy All Humans! Remake [PC, PS4, XBO, Stadia] – TBC 2020 Dicey Dungeons [Switch] – TBC 2020 Digimon Survive [PC, PS4, XBO, Switch] – TBC 2020 Disco Elysium [PS4, XBO] – TBC 2020 Disintegration [TBC] – TBC 2020 Doom Eternal [Switch, Stadia] – TBC 2020 Drone Swarm [PC] – TBC 2020 Dry Drowning [XBO] – TBC 2020 El Hijo: A Wild West Tale [PC, PS4, XBO, Switch] – TBC 2020 The Eternal Cylinder [PC, consoles TBC] – TBC 2020 Everwild [PC, XBO] – TBC 2020 Evil Genius 2: World Domination [PC] – TBC 2020 The Falconeer [PC, XBO] – TBC 2020 Fall Guys: Ultimate Knockout [PC, PS4] – TBC 2020 FIFA 21 [PS4, XBO] – TBC 2020 Final Fantasy 13 [XBO] – TBC 2020 Final Fantasy 13-2 [XBO] – TBC 2020 Lightning Returns: Final Fantasy 13 [XBO] – TBC 2020 Final Fantasy 14 [XBO] – TBC 2020 Genesis Noir [PC, XBO] – TBC 2020 Ghostrunner [PC, PS4, XBO] – TBC 2020 Gods & Monsters [PC, PS4, XBO, Switch, Stadia] – TBC 2020 Going Under [PC, consoles TBC] – TBC 2020 Golf With Your Friends [PS4, XBO, Switch] – TBC 2020 The Good Life [PC, PS4, XBO, Switch] – TBC 2020 Google Stadia Base – TBC 2020 Gorn [PSVR] – TBC 2020 Green Hell [PS4, XBO] – TBC 2020 Hatsune Miku: Project DIVA Mega Mix [Switch] – TBC 2020 Hollow Knight: Silksong [PC, Switch] – TBC 2020 Hot Brass [PC] – TBC 2020 Humanity [PS4] – TBC 2020 Humankind [PC] – TBC 2020 Hunting Simulator 2 [Switch] – TBC 2020 I Am Dead [Switch] – TBC 2020 In Other Waters [PC, Switch] – TBC 2020 Is It Wrong To Try To Pick Up Girls In A Dungeon? - Infinite Combate [PC, PS4, Switch] – TBC 2020 It Came from Space and Ate Our Brains [PS4, XBO, Switch] – TBC 2020 Kerbal Space Program 2 [PC, PS4, XBO] – TBC 2020 KeyWe [PC, PS4, XBO, Switch] – TBC 2020 King’s Bounty 2 [PC, PS4, XBO] – TBC 2020 Knights of Honor 2: Sovereign [PC] – TBC 2020 Kosmokrats [PC] – TBC 2020 Lair of the Clockwork God [PC, consoles TBC] – TBC 2020 Lego Star Wars: The Skywalker Saga [PC, PS4, XBO, Switch] – TBC 2020 Liberated [PC, Switch] – TBC 2020 Liftoff: Drone Racing [PS4, XBO] – TBC 2020 Little Nightmares 2 [PC, PS4, XBO, Switch] – TBC 2020 Madden 21 [PS4, XBO] – TBC 2020 Magic: Legends [PC] – TBC 2020 Maid of Sker [PC, PS4, XBO, Switch] – TBC 2020 Maneater [Switch] – TBC 2020 Mars Horizon [PC, PS4, XBO, Switch] – TBC 2020 Mayhem in Single Valley [PC] – TBC 2020 Microsoft Flight Simulator [PC, XBO] – TBC 2020 Monster Safari [PC] – TBC 2020 Moonlighter: Between Dimensions DLC [PS4, XBO, Switch] – TBC 2020 My Child Lebensborn [PC, PS4, XBO, Switch] – TBC 2020 NBA 2K21 [PS4, XBO] – TBC 2020 No More Heroes 3 [Switch] – TBC 2020 Oddworld: Soulstorm [PC, PS4, XBO] – TBC 2020 Ooblets [PC, XBO] – TBC 2020 Orcs Must Die 3 [Stadia] – TBC 2020 The Outer Worlds [Switch] – TBC 2020 Overpass [Switch] – TBC 2020 Panzer Dragoon [Switch] – TBC 2020 Paranoia: Happiness is Mandatory [PS4, XBO] – TBC 2020 The Pathless [PC, PS4] – TBC 2020 Per Aspera [PC] – TBC 2020 PES 2021 [PS4, XBO] – TBC 2020 Pile Up! [PC, PS4, XBO, Switch] – TBC 2020 Psychonauts 2 [PC, PS4, XBO] – TBC 2020 Quantum League [PC, PS4, XBO, Switch] – TBC 2020 Rainbow Six Quarantine [PC, PS4, XBO] – TBC 2020 Rainbow Six Siege [PS5, XSX] – TBC 2020 RAN: Lost Islands [PC] – TBC 2020 Rawmen [PC] – TBC 2020 R.B.I. Baseball 20 [PS4, XBO, Switch] – TBC 2020 Rebel Galaxy Outlaw [PS4, Switch] – TBC 2020 The Red Lantern [PC, XBO, Switch] – TBC 2020 Red Wings: Aces of the Sky [PC, Switch] – TBC 2020 Remothered: Broken Porcelain [PC, PS4, XBO, Switch] – TBC 2020 Resolutiion [PC, consoles TBC] – TBC 2020 Rogue Heroes: Ruins of Tasos [PC] – TBC 2020 Röki [PC] – TBC 2020 Romancing SaGa 3 [PC, PS4, XBO, Switch, PS Vita] – TBC 2020 RPG Time: The Legend of Wright [PC, XBO] – TBC 2020 SaGa Scarlet Grace: Ambitions [PC, PS4, Switch] – TBC 2020 Sakuna: Of Rice and Ruin [PC, PS4, Switch] – TBC 2020 Scavengers [PC] – TBC 2020 Secret Government [PC] – TBC 2020 The Settlers [PC] – TBC 2020 Shadowplay: Metropolis Foe [PC] – TBC 2020 SkateBIRD [PC, Switch] – TBC 2020 Skull and Bones [PC, PS4, XBO] – TBC 2020 Someday You'll Return [PS4, XBO] – TBC 2020 Spellbreak [PC, PS4] – TBC 2020 Spelunky 2 [PC, PS4] – TBC 2020 Spiritfarer [PC, PS4, XBO, Switch] – TBC 2020 Spitlings [PC, PS4, XBO, Switch] – TBC 2020 SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated [PC, PS4, XBO, Switch] – TBC 2020 Spuds Unearthed [PSVR] – TBC 2020 The Stanley Parable: Ultra Deluxe [PC, consoles TBC] – TBC 2020 Starmancer [PC] – TBC 2020 Streets of Rage 4 [PC, PS4, XBO, Switch] – TBC 2020 Stronghold: Warlords [PC] – TBC 2020 Subnautica: Below Zero [PS4, XBO] – TBC 2020 Summer in Mara [PS4, XBO] – TBC 2020 Super Meat Boy Forever [PC, PS4, XBO, Switch] – TBC 2020 Superliminal [PS4, Switch] – TBC 2020 The Survivalists [PC, PS4, XBO, Switch] – TBC 2020 Tales of Arise [PC, PS4, XBO] – TBC 2020 Terraria: Journey's End update [PC] – TBC 2020 This Is Pool [PC, PS4, XBO, Switch] – TBC 2020 Bikini Bottom - Rehydrated [PC, PS4, XBO, Switch] – TBC 2020 Spuds Unearthed [PSVR] – TBC 2020 The Stanley Parable: Ultra Deluxe [PC, consoles TBC] – TBC 2020 Starmancer [PC] – TBC 2020 Streets of Rage 4 [PC, PS4, XBO, Switch] – TBC 2020 Stronghold: Warlords [PC] – TBC 2020 Subnautica: Below Zero [PS4, XBO] – TBC 2020 Summer in Mara [PS4, XBO] – TBC 2020 Super Meat Boy Forever [PC, PS4, XBO, Switch] – TBC 2020 Superliminal [PS4, Switch] – TBC 2020 The Survivalists [PC, PS4, XBO, Switch] – TBC 2020 Tales of Arise [PC, PS4, XBO] – TBC 2020 Terraria: Journey's End update [PC] – TBC 2020 This Is Pool [PC, PS4, XBO, Switch] – TBC 2020 This Is Snooker - Pool Deluxe Edition [PC, PS4, XBO, Switch] – TBC 2020 Through The Darkest Of Times [PS4, XBO, Switch] – TBC 2020 TT Isle of Man 2 [PC, consoles TBC] – TBC 2020 Twelve Minutes [PC, XBO] – TBC 2020 Twin Mirror: Lost On Arrival [PC, PS4, XBO] – TBC 2020 Unexplored 2: The Wayfarer's Legacy [PC] – TBC 2020 Vampire: The Masquerade - Bloodlines 2 [PC, PS4, XBO] – TBC 2020 The Walking Dead: Onslaught [PC VR, PSVR] – TBC 2020 Warsaw [PS4, Switch] – TBC 2020 Watch Dogs Legion [PC, PS4, XBO, Stadia] – TBC 2020 Wavey The Rocket [Consoles TBC] – TBC 2020 Way to the Woods [PC, XBO] – TBC 2020 Weird West [PC] – TBC 2020 Welcome to ELK [PC] – TBC 2020 West of Dead [PC, PS4, XBO, Switch] – TBC 2020 Windjammers 2 [PC, Switch, Stadia] – TBC 2020 Worms 2020 [TBC] – TBC 2020 WWE 2K21 [PS4, XBO] – TBC 2020 XIII Remake [PC, PS4, XBO, Switch] – TBC 2020 Yakuza: Like a Dragon [PS4] – TBC 2020 If there's anything you're looking forward to that isn't here, feel free to mention it!
  2. I wanted to start this topic for members to Compare Pros and Cons for Streaming on Beam.pro Vs Streaming on Twitch.tv Feel free to post your ideas and I'll keep a comprehensive list
  3. Hey guys LegitD here to bring you another video from my Twitch gaming sessions! #TeamLegitD Twitch link: https://www.twitch.tv/legit_dinosaur Discord link: https://discord.gg/b8X8WZb Thanks for all the support! ▂ ▃ ▄ ▅ ▆ ▇ █ Video Description █ ▇ ▆ ▅ ▄ ▃ ▂ Visual Novel | Road to Guang Dong | #CGN | Part 4 LegitD Is joined by Editor B-man to take on a #CGN request much like a #Game4Devs request but the game was not provided by the developer but CGN a social networking website that LegitD is a big member of! Road to Guang Dong is an early access Road Trip Car Driving Simulator Story-Based Indie Title (公路旅行驾驶游戏) "A family emergency reunites a young graduate and her elderly aunt for a memorable road trip across 1990s China. Settle into the driving seat for a moving tale of faded memories and generational angst. With tough choices at every turn, how will your journey end?" #CGN CGN.US is Social Network made entirely for the Gaming Community. Want a Place to Grow, Network, and Share your Gaming Content? Then look no further than CGN.US. Join here - https://cgn.us/refer/19075/ This Clip was recorded live over on Twitch.TV - https://www.twitch.tv/legit_dinosaur This video was edited by the awesome ILikeThemBananas who is also in the video, check em out: https://www.youtube.com/channel/UCUpi_1kkprqP_5fSnsqGl9A ▂ ▃ ▄ ▅ ▆ ▇ █ Other Sites I use █ ▇ ▆ ▅ ▄ ▃ ▂ - Twitter | https://twitter.com/Legit_Dinosaur - Instagram | https://instagram.com/legit_dinosaur/ - DeviantArt | https://www.deviantart.com/legit-dinosaur - MyAnimeList | https://myanimelist.net/profile/Legit_Dinosaur *More details about myself, what I do, when I do it and more are located on the about page on YouTube.
  4. It's time for this talk... Through the many avenues of gaming, there are highly talented creators who will be pivotal in formulating what we consider the future of the industry. As it stands, indie developers in particular are the underdogs who use their ideas to cater to a usually specific audience of gamers, but much like anything, they can grow and evolve. The monster developers that we know today that make the AAA titles that we all seem to pre-order before even knowing much about the game, or the possible downgrades (I'll speak on that seperately actually), we always throw our trust and faith into them because of their track record with games. However, they started off just like the indie developers. I'm not here to really name a bunch of them--as I feel like they all deserve some form of appreciation and recognition for their projects--but when you notice games like Celeste, Dead Cells, No Man's Sky (After the expansion.), Katana Zero, and Cup Head you can understand that even the indie games can be just as fresh and exciting as the ones by major developers. Now a lot of the indie games have a similar kind of aesthetic to them that someone can easily deter as such, yet the same can be said about the bigger games. A lot of the games we put on a pedestal in today's industry are very much identical and pretty much the same kind of game we've been playing forever now, they just have their own settings and usually a higher graphical fidelity as they move forward. Many of them kind of piggy-back off of one another with ideas that aren't as original as we might think. One thing I've noticed about indie games are that the concepts of these smaller teams of people seem much more fresh; usually there's some kind of system or game mechanic that even the bigger games seem to overlook. In fact, a lot of those tend to work better for the indie games. I mean, sure, every game has its "selling gimmick" as I like to label it, and they make up for a large portion of the game's flaws, even when those flaws are game breaking and causes many bugs. There's also that team of indie devs who were previously apart of bigger developers whom decided to branch out into their own thing, so they know the work ethic of being with those companies and apply similar routines to their games, granted often times there's more leniency and not harsh deadlines and that process of development hell that burdens the heavy hitters from time to time. So, as simple as some indie games may seem, I think they're much more authentic to the players than, not all, but many of the games we praise and then eventually forget about. Usually the indie games are overlooked, but then later appreciated, like well, basically an underground cluster of creations that are waiting to reach the surface. The gaming industry itself is tough and ever-growing, ever-changing rather, and standing out is something that will be the key aspect of selling a game if you don't already have a trail of loved games that sold well, or at the very least, caught the eyes of consumers. Many games today, as I've previously touched upon, are carbon copies of one another because people flock towards familiarity over innovation sometimes. I feel like with the new wave of VR gaming that's being pushed as the vision for the next level in gaming, the indie developers will be the ones to push that technology. Hell, even now you can see that most of those games available on VR are by them, and it would be smart for them to hop on it while it's still fairly new and honestly not in its prime by any means, when we consider what kind of games we actually idealize about. The problem with a lot of games today are that, they are cash grabs that milk us of our worth and valuable time. That same game that you just spent all this money on for extra content will just be made again the very next year with little to no changes besides what they probably could of added to the first game with a simple update. These game sequels are simple updates. Alternatively, the games that take like half a decade or more to create are valued because we can sense that the developers took their time and resources to create it in the best possible, polished way for us to enjoy for the years to come, until they surprise us with something else. Indie devs are similar to that because they're creating the games that they WANT to make, not that they HAVE to make out of financial desperation. Let's be honest though, money is a pretty awesome commodity to have for obvious reasons, but the soul and passion shouldn't be sacrificed for greed and instant gratification. Of course, this can also be the case with many indie developers, but no where near as obvious as top-notch developers and publishers. We may not entirely recognize it right now, but indie developers are exactly what we need to keep this industry afloat. If you're anything like me, you become fatigued of, well to be blunt, corporate bullshit and false advertisement centered around revered game titles. Indie games can't help but get sucked into the midst of it all a lot of times, which is unfortunate, but I feel like true gamers will understand what to support and share for the sake of turning this industry around to what it should be for a healthy community of gamers overall. People will always like what they want to like, naturally, but the point is, it shouldn't be forced upon the outsiders of gaming because of majority rule. That's my take on the matter. There's certainly a lot more to be said, but I'll leave that to whoever wishes to engage with this topic so that we can make it a known discussion that should be brought up more often than not, in my opinion. For any indie devs that may stumble upon this article for whatever reason, you deserve all the respect you think you should have, for sure, and keep up the good work, because we'll need you now more than ever!
  5. Consoles will be better than PC!? The reign of PC gaming has been the leading argument when it comes to the performance and amount of freedom that comes with PC gaming over console gaming. However, in the current era of technology, there seems to be more reason to believe that consoles may have an advantage in the future of the community than we might have previously expected. The next gen consoles are coming down the pipeline with specs of what we can look forward to when they make their debut, supposedly next year, as it relates to the next PlayStation and Xbox consoles. These consoles have hardware details that would lead one to think that eventually there won't be the need to have a powerful PC build to have an amazing quality for their gaming experience. Hell, some of those levels of quality seem to be redundant, as on a scientific level, the human eye won't even be able to detect the amount of detail that the game is truly capable of presenting. So with that said, where do we draw the line really? Here are some of the reasons why consoles could possibly surpass PCs for gaming consumers: 1. Price People will go out of their way for good-ass bargains, and consoles are almost always the best way to go if you want a cheaper experience for fairly amazing quality. PCs cost you an arm and a leg usually for a build that can run everything proficiently, without fault and additional rendering. You can find cheaper PCs that are efficient, of course, but at the same time you can find a console cheaper too. Not to mention, PCs take a lot of maintenance and upkeeping that not everyone has the time to really deal with. And fair point, if there's no time to deal with it then why the hell did you get it? Not everyone thinks that far ahead believe it or not. The ones that are pre-built are awesome on a surface level, but are really just deceptions for a lot of what they say they can do and handle, so custom built ones are usually the route people go anyway. With a console, all you have to do is plug it in and enjoy the experience, and for a better price. And eventually when the graphical fidelity of consoles gets to a universally satisfying level, consumers probably won't even consider playing on PCs unless it's just their genuine preference. 2. Gaming Environments You can play your console in the comfort of your living room on the couch, your room while in your bed as you lounge, and even outside if you're into that. You can do that with a laptop sure, but the main convenience in my opinion is the use of a controller. People usually just end up linking their console controllers to the PC so that there won't be a need to use the awkward and confusing PC controls that come with a lot of games. You have to sit up the whole time to play the game, and sometimes that shit gets annoying, especially in the late night hours when you just got from doing a bunch of sitting up and standing up in your daily work life as it is. 3. Social Aspects Playing on consoles just links people together much more than playing on PCs, especially when it's in a real-world situation when someone asks you, "What do you play on?" And more often than not, the common person is playing on some type of console these days. You exchange gamer contact info like setting up a date to play and what not, before parting ways and adding them later. The same can be done on PCs as it relates to Steam for example, but rarely outside of the internet has anyone asked me about my PC gaming handle. Even within the consoles, they have sub-communities that you can join that range from whatever music, art, or entertainment you may like. The consoles are venturing into PC-like functions that really may inevitably overshadow those traditional PC commodities. 4. Release Cycles The last generation of consoles was obviously the longest one that we had. Nintendo was the only company really pushing out different iterations of consoles, as they released the Wii U, immediately followed by the Nintendo Switch. The shift from the Ps3 and 360 to our current gen was pretty much a 10-year gap, however, now there's a time-frame of about 5 - 6yrs between consoles, much like how it was before last-gen. The only real difference is that now these consoles will possess the ability to rival PCs on a recognizable level. The more frequent release of these consoles will allow them to upgrade their tech to a level that stays relevant in our time, at least until the next one comes and absolutely shits on the previous one as usual. PCs are constantly expanding every day. It's like the moment you make the perfect build, it's already old news. These consoles come out and stay relevant for years, and they only grow in their profits and interaction. They remake these consoles a couple of times during their periods of being the current gen (Smaller versions, graphical upgraded versions, more affordable versions, etc.). So now that consoles are releasing in more reasonable spans of time, their hardware will start to peak to the level of PCs. 5. Exclusives The consoles have an amazing power over PCs as it relates to exclusive titles. I don't have to sit here and go down the list of amazing titles that plague PlayStation, Xbox, and Nintendo. I do however, have to mention that PCs literally have no exclusives that seem to urge people to sit there and say, "Damn, I need to get a PC or I'll never get to play that game!" People practically stampede one another to death just to get the newest consoles, not only at their release, but at the release of their exclusives and bundles for those said exclusives. PCs are capable of emulating and receiving files for games that seemingly exclusive for consoles, and that's just how it is, but it doesn't change the fact that they have to do that to play those games in the first place. Simply because people support consoles just out of spite of specific games and not necessarily the specs of the console, but what happens when there's both good exclusive games AND a level of visual appeal that rivals PCs? A win for consoles. 6. PCs release games later Sometimes it takes forever for PCs to get their ports for games. By the time a lot of them even get ports, the game's life is already passed by. Or at least, the hype and excitement for the game is already in the past. So when PCs get it, it's usually around that time when the energy has died out and just remains in a constant motion until something else of the same scale is released. This industry is very fast, and in turn, so are the people who support it. The PC version will roll around and be breathtakingly the shit, and people within the community will inevitably mod the game to make it look even better, but what does any of that mean anymore? Especially if that charm of the PC will also be a charm of the console. The modding aspect is a different topic in itself, but the point is that, if that's the only real selling point and reason to dip your toes into the PC versions, then I don't see it really mattering to the majority of people out there who just want a simple gaming life and to play with their friends. 7. Cross-Platform Gaming More recently within gaming, there has been more acceptance for cross-play between different consoles, and even with PC. Us, as the players of these games, have already wanted this kind of shit since the start of everything, but of course, money is an important resource for each of these gaming giants. Cross-play is just much more convenient for people on the consoles because essentially, regardless of which console you play it on, the specs of the game are not too far off in most cases, so everyone is on the same playing field. PC gamers when cross-playing either have much more of an advantage, or much less of an advantage. It really is a mixed bag and in the realm of the cross-play for a lot of games that I've noticed, PC is the foreigner. And the divide will only grow greater as time goes on, but obviously the PC versions can be limited and optimized specifically for the reason of cross-play. Not many people will care what you play on, as long as you can play together and that's all that matters really, but the level on convenience of a mutual level is always much better for people who play together on consoles. I won't really include the mobile phone and handheld console gamers who are also capable of cross-play for a selection of games currently, but a lot of the same points can be made for them as well. In short, the community of gamers across consoles specifically, are much more interesting avenues for both companies and consumers. 8. Multiplayer This one is sort of a bonus point, but I felt it sandwich perfectly between the social aspects and the cross-platform reasons. Consoles have a much broader appeal when it comes to playing multiplayer games. It's only recently that single-player games are generating the same amount of respect that they once had and deserve, as companies now steer towards where the money is in the long term, the multiplayer. Consoles get exclusive multiplayer stuff all the time, and that alone just boosts the popularity of the consoles over the PC versions. Especially when those incentives actually make a significant amount of difference within the game. A lot of people, like myself, are against that aspect of pay-to-win in games that should be fair for all players to reach through their own efforts and not their money, but from a business perspective it's only going to help the company when more people support it, as they have. Which, most of those people are console players. That's on a deeper level of subject, but from just the perspective of your average gamer, more people are engaging themselves with the multiplayer aspect of consoles where they can form parties and private chats and form their own groups within those games. It can be done on PC, of course, but it's not being done on PC as often as console. There's a parade of reasons why consoles may potentially leave PCs in the dust with their gaming aspects, as well as how there are a parade of reasons why PCs will keep their position over consoles, but the point of this was to give it a look from some of the main, more debated aspects from the console gaming side of things. The idea that consoles could progress further than PCs is not as far-fetched as gaming enthusiasts may see it to be. Only time will tell, but time is already telling us a lot. If you have any thoughts on the matter, feel free to comment below!
  6. 150 BitChute Subs! Next milestone is 200! 1:29 - About BitChute 7:40 - About CGN.us 9:50 - BitChute (and D.Tube) embeds on CGN (in beta) 15:18 - A Bit abut BitTubers.com and Fruitlab.com 20:10 - Sexy Pixel Art Villainess, and a bit about the Indie Game I’m Developing I'm not only excited to have my numbers growing on BitChute, but also discuss that in the not too distant future, you TOO will be able to embed BitChute videos right on CGN.us! After discussing and showing how this works, I'll be talking a bit about one of my Pixel Art creations that's part of my indie game development Please consider joining these YouTube alternatives! All My Links ►https://tapmybio.com/nathansifugaming 150 BitChute Subscribers! CGN, Embeds, YouTube Alternatives, Sexy Indie Game Dev Pixel Art ----------------------- Follow me on: ----------------------- Gab ► http://www.gab.com/NathanSifuGaming Minds ► http://www.minds.com/NathanSifuHD Twitter ► http://www.twitter.com/NathanSifuHD ----------------------- Live Streaming: ----------------------- DLive ► https://dlive.tv/NathanSifuGaming Twitch ► http://www.twitch.tv/NathanSifuHD Mixer ► http://www.mixer.com/NathanSifuGaming cgn.us ► http://www.cgn.us/NathanSifuGaming YouTube ► https://www.youtube.com/c/NathanSifuGaming/ ----------------------- My Videos on: ----------------------- BitChute ► https://www.bitchute.com/channel/nathansifugaming/ D.Tube ► https://d.tube/#!/c/nathansifugaming cgn.us ► http://www.cgn.us/NathanSifuGaming YouTube ► https://www.youtube.com/c/NathanSifuGaming/ ----------------------- Support Links: ----------------------- Donate some LINO on DLive ► https://dlive.tv/NathanSifuGaming "Like" one of my D.Tube Videos. ► https://d.tube/#!/c/nathansifugaming Buy from my Merch store ► https://shop.spreadshirt.com/NathanSifuGaming Or you can donate directly! ► https://subscribestar.com/nathansifugaming
  7. Got a question about Clan Tags in Call of Duty - Do anybody actually uses them to say that they're in a clan of people playing the game or just fill out random letters that you think fits with your title. Also what if members of the site started using CGN as a clan tag, Represent the community?
  8. I like getting to know people and their interest in Video Games so I'd like to get to know you all and what kinds of games you like. As for me I like to play all kinds of games (minus fortnite, apex, COD and all them other games) I started gaming around the Sega Genesis days so I played games like Sonic the hedgehog, Streets of rage, Column, etc. When I started...I played my Sega genesis very often and enjoyed all the games I had on it (mainly the 6-pak) an that's when from there I started getting different consoles and go to Arcades and just have a great time you know. over the years nothing about me have changed. I still play various games, most of the time go back to playing old school games because Nostalgia, and to play multiplayer with friends, communities and more. I suppose You can say I like to go outside the box and play different multiplayer games outside of Apex, COD, BF an such. don't get me wrong. they're great games, but just not my forte. That's pretty much it about me lol. What about you guys? what Interest you into Gaming?
  9. Since Last Month I've been playing Crash team Racing Nitro Fueled Nonstop. It's so full of nostalgia. all the races and it's full of Chaos in every race. New mechanics are added to the game where you can go super fast and there's also gonna be New content that's gonna be released seasonal and it's free lol. We get new Karts, Characters, Skins, Decals, and More and also new tracks for each GP tour. I'm glad Beenox studios Revived this Gem and with Online Feature So now You can show everyone what your made of. It is released on PS4, X1 and switch...and I think PC...I highly recommend getting this to those who grew up with the original games and also to those that's new to CTR. It's 40 bucks and you'll have a blast
  10. Clip of an AWP Ace I got on Nuke on stream tonight! A bit lucky, but aren't all aces just a bit lucky? Give some feedback! Follow me on Twitch! twitch.tv/kittenadoption Twitter Twitter.com/kittenadoption_ Instagram Instagram.com/kittenadoption_ CGN cgn.us/kittenadoption twitch.tv/kittenadoption
  11. An edit from tonight, I didn't stream and only played a bit, but still got some clips for the team! Follow me on Twitch! twitch.tv/kittenadoption Twitter Twitter.com/kittenadoption_ Instagram Instagram.com/kittenadoption_ CGN cgn.us/kittenadoption twitch.tv/kittenadoption
  12. Short edit of wingman clips from the weekend! Having a ton of fun play Counterstrike! Follow me on Twitch! twitch.tv/kittenadoption Twitter Twitter.com/kittenadoption_ Instagram Instagram.com/kittenadoption_ CGN cgn.us/kittenadoption twitch.tv/kittenadoption
  13. Almost made the play! I uploaded this clip because it was almost the dream lol, but I failed in the end... Won the round though! Improving at the game though! Having a lot of fun streaming! Follow me on Twitch! twitch.tv/kittenadoption Twitter Twitter.com/kittenadoption_ Instagram Instagram.com/kittenadoption_ CGN cgn.us/kittenadoption twitch.tv/kittenadoption
  14. I will make more videos like this in the future! Luck wasn't so good today and I could've bought more cases but it was fun anyway! Join me next time! Follow me on Twitch! twitch.tv/kittenadoption Twitter Twitter.com/kittenadoption_ Instagram Instagram.com/kittenadoption_ CGN cgn.us/kittenadoption twitch.tv/kittenadoption
  15. Hey everyone! Check out this one minute clip I uploaded tonight after my stream! Let me know what you think and have a great day!
  16. Probably should have saved up clips for a compilation, unless I do videos this way. What's better, short videos more often or longer videos less frequently? Let me know what you think! twitch.tv/kittenadoption twitter.com/kittenadoption_ instagram.com/kittenadoption_ cgn.us/kittenadoption
  17. PUBG Compilation with various shot styles. Testing the waters. Leave a comment below and tell me what you did or did not like about my edit. Always want to provide the best video for my subs! Drop a sub for me on my youtube & other channels! https://twitter.com/avonmotz https://www.facebook.com/AVonMotz https://cgn.us/motz https://www.patreon.com/avonmotz https://www.instagram.com/vonmotz.andrew/
  18. So Crash Team Racing Nitro Fueled will release Tomorrow for digital and friday for Physical. I'm so freaking excited to get back into my Childhood favorite. This brings me back so much memories and I thank Beenox for bringing it back. Not only that Beenox will be releasing alot of content for the game and the best part is there's NO Micro transaction what so ever everything is free...well the DLC's will be but they do have in game currency where you can buy other karts, decals etc Also spyro is going to be on the game too and there's a chance Elora and them will be on too. and the fact it's online now...OMG I can't wait to race with all the veterans and pros that also played CTR just as long as I have lol This is getting me so Pumped...I haven't got this pumped since Crash and Spyro got remastered! For those that's getting the game...See you on the Tracks ?
  19. The saying "third time's a charm" is a ritual for lots of video game franchises. Usually after the third game, they go off into a bunch of spin-off series that can be just as prominent as the original sagas, but ultimately don't recapture that same level of story telling and sense of adventure. From the old Spyro game trilogy, to the resistance games, the modern warfare games, the Jak & Dexter games, the original Devil May Cry trilogy, and now the newer ones, like Borderlands 3's release, there is always a sense of closer that is given when the third game arrives. My favorite personal trilogy would be the Assassin's Creed Ezio trilogy. It's great to go through a story that links between 3 games, and they all stay true and consistent to the character and the time period/locations that they were set to. You start off as Ezio, literally as a baby that had just been born, and them you play from that point up until when he's an old man that's trying to find the truth of the assassin's order. It's games like that, that have impact on the player where they feel as if they lived through an entirely separate lifetime. Alternatively, the trilogy could be just a few classic/highly regarded games that are from the same developer. For example, if you were to buy a trilogy from Rockstar Games that included GTA 4, GTA 4: The Ballad of Gay Tony, and GTA 4: The Lost And Damned, or the original three 3D games (III, Vice City, and San Andreas), or even a hybrid trilogy that included Midnight Club 3, Bully, and one of the GTA games. The best trilogies aren't always the ones that follow a consistent story, but that can also provide interesting variation of gameplay and immersion. Regardless of such, this is just for the sake of having an overall verdict of what may be considered the best trilogy in gaming to date. Obviously everyone has their own favorites and it's opinionated, so we'll just base this on the general reception for a particular trilogy and go from there. I'd be interested to know which ones, and why? Comment below!
  20. Through various seg-ways, puzzles, dungeons, set-pieces, and mission layouts, there are always those one missions that takes everyone numerous tries to complete--if they haven't given up on it already. When you just want to shove your controller up the ass of the developer for making your blood pressure rise, from sitting through such a daunting task to complete. I myself can't even begin to list the games that come to mind that have turned me over to the dark side with just one mission. I guess the point of the game is to be challenging, but it's like they sometimes shoe-horn these kinds of missions in at the last moment and then give them unnecessary conditions that make them difficult. Sometimes you even have to face them after going through an entire mission prior to that one with the same health and barely any health boosters or items to assist you. Other missions, for me personally, are only hard because of the time restraints, or they want you to finish a certain amount of a specific task before you reach a destination or else you're fucked. The only way to beat those missions are to strategize with the layout (eg: the amount of enemies, the enemy formations, the setting, and which abilities will be needed the most in a given part of it). For example, I'm sure everyone by now is familiar with the term, "All you had to do was follow the damn train CJ." It's like the highest form of defeat as it relates to a trailing mission. What about on Devil May Cry 3 when you have to face Arkham as that big demon blog looking shit and you have to fight it like twice back to back with the same amount of health? It's that kind of fuckery that makes you sit there and wonder why the game wanted to test you that much. As previously mentioned, my worst enemy is time. I remember back when I played Simpsons: Hit & Run, the final mission, or something like that, was to take the canister from the power plant and take them all the way across town and have it beamed up to the alien space ship before time depleted. Needless to say, fuck that mission and fuck those aliens. It would probably be a much simpler task to me now, but back then it was top tier gaming difficulty. Or when I would play the Crash racing games and could never beat a certain racer because their car was zooted up on all kinds of shit that you didn't have for Crash, but you would have to study the map a few times just to win it. I also remember back when I played through Uncharted 2 and I got to that part where the blue possessed, cursed people or whatever had came out and they were mad overpowered and I had like no ammo to fend for myself really, plus the support was being pretty useless. On that note, the same thing happened on on The Last Of Us, when I was on the part where that creeper starts chasing you around in the diner as you play with Ellie. It was damn near impossible to beat on the harder difficulty. The list goes on and on because the hardest mission doesn't even have to relate to a boss or time restraints or handicaps, it can be literally anything. There are obviously games out there designed to fuck people over, like Dark Souls or that one game where you play as the little cube and then hop across platforms to avoid vanquishing and having to start all the way over (Probably should of done research on it before mentioning it here, but this is all just from the mind), but there's many games out there like that one anyway that are indie-based. Additionally, since everyone has a game that gave them migraines in the time of excelling past that point, I would also like to know what game is universally hard for every gamer. Like, is there a game mission that absolutely no gamer can pass on the first attempt or even the first few attempts? Some games have the intention of never being beatable, but many people find ways of exploiting that overtime. It's be interested to see which ones you all come up with. More importantly though, which game mission is the hardest to beat and why? Comment!
  21. This game =Your life. Countless hours have been put into games as a collective, but everyone has maybe one to three games on average that they have chipped a ridiculous amount of time into. After a while, these games become a distant memory that you can hardly remember playing that much, or that many times, until you look at your save data and recall the adventure and commitment. Other times, there are games that you still play up to this very day and add addiional time to them, even though you've essentially become a guru of that game. Not only that, but these games may fluctuate across generations of games and consoles, some that have ported to current hardware, some that has been emulated, and some that only remain where they were originally debuted. Nonetheless, every gamer has a game or a few that they've thrown away their outside life for, in order to enjoy and abuse it further via playtime. Personally, I've put a lot of time into mainly open-world and sandbox-esque games. For example, I've played through Dragon's Dogma: Dark Arisen maybe 4 times, and 3 of those times with the same character to just further progress and make different choices throughout the adventure. My save is from 5yrs ago, even though my most recent save is of late last year, and I plan on just playing through it again with my same character or just buy it on the Switch and just fuck around with it on the go with a fresh character. I've played Dishonored just as much, playing through each mission numerous times since maybe 2013 or so and choosing every possible route, outcome, and play-style for that game. Then there's games like DMC3-- where I've been playing that game since before I was even able to catch the mature references in it. I also use to play a bunch of Dragon Ball Z games to the point where I'd confidently face anyone or not sense a threat because of the amount of time I put into learning every combo and character advantages. Some of those games don't even necessarily need to be based upon full action/immersion. They could be other games that have virtual world, social aspects to them, like Second Life, IMVU, Roblox, etc, etc. I've definitely had my huge share of being involved in those types of games too. Those games are trickier to determine the playtime though because there's no objective or progression to make in them, you just kind of play whatever avatar you please and then further invest into that game with real world currency. I guess the main idea is to pin point which game you've played the most, for sure, instead of just a bunch of examples of which game it might be. I'd be interested to know what games we've commonly chose to worship with our time and attention, as well as ones that seem to only have value to you personally that earned your time. Comment!
  22. So I found a new Game that released not too long ago called Degrees of Separation. I've only played bits and pieces of the Game, but I plan to stream it later today. I can say one thing about the Game...and that's the Game looks so gorgeous and get a good story telling. I'm looking forward to get to know the game as I play it
  23. Are you a pro or nah? Being classified as a pro gamer is seen in many different ways, but there are some traits that they all seem to have that depicts if they actually are or not. Some people are naturally talented gamers that thrive from the start of it with no effort needed or experience required, however, regardless of such, the people who actually harness their technique to have those same results are just as applicable. That said, I've conjured up a list of 25 different, but fairly identifiable habits that most pro gamers have. 1. You skip hints and tutorials. Whenever you play a game, you start off by just figuring it out yourself. I often get annoyed by the amount of hints I’m given at the start or sometimes throughout the process of just trying to create my own understanding for it. This can be a bad thing too obviously because a lot of those tips are fundamental to certain gameplay methods and you find yourself being fucked over at a later time because you skimmed through it, but you have faith that you can just play through it and understand all the details just from a second nature of playing so many other games. 2. You start on harder difficulties. If you ever find yourself on a game and you start off with a decision of which difficulty you should play, then that’s another sign that you’re a pro. Most people would instantly go for a neutral playthrough, and that’s not to say that a pro can’t do that as well, but the fact that you either considered or ended up doing a harder mode is one of the many feats a pro possesses. 3. You adapt to it quickly. Whether it’s a story based game or an online game, you never seem to have problems adapting to the nature of the gameplay rather quickly and eventually already start to come up with your own patterns for what works for you in the game to make it a hell of a lot easier to learn. 4. You catch references/easter eggs. The references to the game franchise or to other games that you’ve played are blatantly obvious and you instantly know where it’s from, then when you go and look at the list of references that others have found about the game, which include many other easter eggs that you’ve yet to discover or never picked up on initially, you look to tie them in and theorize. 5. You effortlessly top the leaderboards. Sometimes when I’m on a game, I end up being the highest player at the top for no apparent reason, and most of the time I’m not even aware as to what the fuck was even going on. I just make it to the top and then that process tends to repeat itself a few other times before I decide I want to play another game or just try playing in a way that handicaps me to give myself an extra challenge. 6. You make leveling up methods. The grind can be frustrating as hell on a lot of games, but despite that, you tend to find ways that aid you with gaining more xp. You may start to farm items, or just repeatedly go against a particular boss or level of players whilst using whatever class/category of weapons or skill traits that make the process less of a bitch. 7. Noobs annoy you most of the time. If you easily get frustrated about noobs and their dumb-ass playstyles that often hold up you, the team, or just the plan you have in store for success, then you’re more than likely a pro because then you can easily spot when someone or someone’s tactics are generic and petty compared to your own. 8. You play just as good when you’re tired. I’ve been as tired as an elderly lady drinking a bottle of zzzquil in some cases after doing insomniac-like playthroughs until the morning hours and much more later than that if I’m being honest. Regardless of such, I’ve still maintained my level of skill and precision when doing pretty redundant activity in a game that doesn’t even seem remotely like a threat to me. Not everyone is capable of playing a game under the distraction or weariness, so if you can function through it, you’re easily not new to this lifestyle. 9. People call you out on games. If you’ve ever been playing a game and for whatever reason, there’s those obnoxious people on the mic and they call you all kinds of shit from A to Z just because you’re obviously better than they are or because you “stole” their kill, then you’re a pro by default. Sometimes there are reasons for a player to be that way towards you that you didn’t really pick-up on until the deed was done, but nonetheless, haters gonna hate. 10. You disciplined your hunger and your bladder. I can’t stress this enough, but sometimes you’re in an intense game and you can’t pause it if it’s multiplayer related, but at the same time you’re just so ready to blow the bathroom up with whatever you’ve been holding back just to do your best in the game. That’s the dedication of a pro gamer because any normal person would of probably left in-between, but pros see their way to the end; we go all the way. Pun intended. 11. You get all the collectibles and complete every objective. It can be fun to explore the game in search of all the rare items or little collectibles that sometimes are pretty meaningless to even try to get, but it never fulfills you until you get them all and see that you’ve at least done it. Or perhaps, you look at the list of optional objectives to complete and you end up finishing those before going through with the rest of the mission or completing it. 12. You find yourself trolling a lot. Eventually when you start feeling yourself and not really giving a damn about someone testing you and your abilities, you start to get pretty cocky on top of your confidence, and thus, you start trolling people or just the game in general if there’s enemy AI that you’re just so ahead of being worried about. Sometimes this can be a downfall, but it’s definitely a trait that pros come to have within them. 13. You pull off seemingly impossible actions. If you’re one of those people who do 360, 720, quick-scope headshots across the map, or fucked over a boss that has like 8 health bars and you didn’t take a scratch, or somehow managed to eat while playing a fighting game and had only one health bar left, but still bodied your opponent, then yeah it’s no feud about whether or not you’re a pro. 14. You’re accustomed to long playthroughs. Pro gamers are already used to playing through the story of a game straight through with no breaks, granted it gets a lot harder to do that nowadays when the games are much longer than they use to be, ranging from maybe 7-10hrs, but now they’re like 20 to 40 to 60 hours to complete, story-wise, but that doesn’t even include the side missions and quests or just the random shit you seem to find yourself encountered with along the way. 15. You own multiple accounts for different reasons. Many pros have accounts that have their own purposes. One is their main/first playthrough account that has the most investment, and then other ones are just to have separate playstyles and aliases that they choose to go under when they play through that way, and you know, just to restart everything from the start since they’ve essentially maxed the game out already. Sometimes it’s also just as simple as having a set of friends/groups separate from one another so that you can manage your gaming life easier. 16. You keep track of time even when you aren’t focused on it. I can be playing a game for a long ass time, but then somehow intuitively know that it’s probably only been about 25-30 minutes or so and usually I’m right on the nose. So, in the event that I’m trying to do something else with my time, I know how I should be playing the game to do a good enough job within that timeframe. There are times when you don’t give a damn about the time, but in situations when you need to know, you will if you’re a pro by that time. 17. You have a preferred playstyle but are also well-rounded. After a while you’ll have a certain type of gameplay that defines your playstyle, but despite this, you’re still capable of playing in ways that other players can. It’s just a matter of how you’d like to accomplish whatever it may be for the game. 18. You can easily predict what will happen next. Once the experience rolls in and you’ve been a veteran for a while, you start to see through all the bullshit of other players and can almost be two steps ahead of them because you’ve assessed that kind of situation so many times before that you can now even use maybe even a few methods of handling it. The same can be applied to single-player games when you can almost just tell what’s going to happen next with the story and the possible affects that may hinder you with opponents or reaching an objective. 19. Your room gets messy and you don’t realize it. Many a time, I’ve been in my little gaming world where I’m cooped up in the corner of the room just focused on playing, then the process repeats itself and next thing you know, there’s bags of chips and water bottles and soda cans and just all types of other shit still sitting there from when I first started the playthrough sometimes. Then you start to realize that you need to do better with how you keep up with yourself, but it’s not easy to do when you’re a pro with only the game in mind. Yes, a lot of pros are lazy as fuck to everything else sometimes and that is the gist of this section basically. 20. You rush other things just to continue playing. Much like when you’re being a lazy person and it causes problems, the same can be said about when you actually are in the midst of doing something because you then start to kinda half-ass the task in order to get back to what you actually want to be doing, gaming. Or sometimes when you know there’s a job you need to do and it’s long regardless of how much you rush it, you find ways to stall in order to not make it as stressful and frustrating before going back to the game, but in doing so, you just make it where you’ll need to go back and keep doing that task for a longer duration than you’d like to anyway. 21. Random people invite you or try to befriend you. Who the hell is LateNightVibezz44 or Xratedkillah? I don’t know, maybe those names are actually people’s IDs on something, but I just made that up off the top of my head. The point is, people will try to add you and stuff, out of nowhere, even when you had no kind of interaction with them in any kind of way. They sometimes also invite you to be apart of a guild or clan or something and you realize that either all the players in it are higher levels and they’ve acknowledged you as a pro, orrrr, they’re all low levels and the person who invited you knew that you could be of value to their currently shitty team. 22. Even as a lower level, you can hang with the higher ups. I don’t know how many times I’ve played a game as a noob and for some reason I’m destroying the people who have been on there all their lives or at least for a much longer time than I have. Some games don’t really matter about the level anyway as much as it does for the skill of the person playing it, but you’d think if someone has a max level and more perks than you do that they’d have more common sense than they output, but no. Therefore, you have the mindset of a pro. 23. You debate with yourself on DLC. We buy games sometimes and just opt for getting the DLC right off the bat, but a lot pros will observe the regular aspect of the game and then determine if the DLC is even necessary and if it will make a significant impact on whether it improves their skills or not. Alternatively, pros will just get the DLC at the start when they’re already use to that kind of game and just choose to have it mainly for the gimmicks rather than adding to the gameplay. 24. You keep the lore and details in mind. Knowing a lot about a game’s lore or just additional details about something can help a lot more than you think. This is something that pros know, even if sometimes they choose to not spend time trying to sift through the information of everything. Having some kind of intel on the background of a weapon, landscape, group of people, item, or origins of an ability and the pros and cons of the previously mentioned can help someone further utilize either one to their advantage. 25. You feel out the game before making a set route for it. At the start of an open world game or something of that nature, I wonder around the world and test out maybe a couple of each type of activity just to get a feel for it. Or I’ll head into zones that I have no business going into, knowing that I’ll probably get my ass handed to me and die, but the point is to kind of gauge the game a bit before I make up my mind with how I’ll play it. Different games have the same types of layouts sometimes, so pros can easily determine how they’ll handle it. These are just the signs that I myself possess, as well as what I've seen from friends of mines and through social media activity of other gamers, but feel free to add to this list if you know any other traits because I'm certain that there are many, but the one's listed are just used to make people aware of them. Comment Below!
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